WEAPONS

These are some of the weapons an adventurer may wish to purchase. The list is not exhaustive, and the DM may adjust quantities and prices as he or she sees fit. Some items may not even exist on your DM's world, while others may but only in more exotic locations. The DM will have the final say here. It is assume certain item already come with scabbards and sheaths and those weights are included in the weapon's weight. If you don't see what you are looking for, ask the DM to include it. If you find a mistake (something that obviously is not right), email me and I'll try to fix it.

Email Jim Your Comments (Send Praise, Critique, Complaints, Suggestions, Ideas, Corrections, or Submissions).

WEAPONS

ITEM

COST (GP)

WEIGHT (lbs)

SIZE

TYPE

SPEED FACTOR

DAMAGE (S-M)

DAMAGE (L)

Arquebus ***

500

10

M

P

15

1d10

1d10

Battle Axe

5

7

M

S

7

1d8

1d8

Blowgun

5

2

L

na

5

na

na

Blowgun, Barbed Dart

0.02

0.1

S

P

na

1d3

1d2

Blowgun, Needle

0.01

0.1

S

P

na

1

1

Bow, Composite Long

100

3

L

na

7

na

na

Bow, Composite Short

75

2

M

na

6

na

na

Bow, Long

75

3

L

na

8

na

na

Bow, Sheaf Arrow

0.04

0.1

S

P

na

1d8

1d8

Bow, Short

30

2

M

na

7

na

na

Bow, Flight Arrow

0.02

0.1

S

P

na

1d6

1d6

Club

0.5

3

M

B

4

1d6

1d3

Crossbow, Hand

300

3

S

na

5

na

na

Crossbow, Hand Quarrel

1

0.1

S

P

na

1d3

1d2

Crossbow, Heavy

50

14

M

na

10

na

na

Crossbow, Heavy Quarrel

0.02

0.1

S

P

na

1d4+1

1d6+1

Crossbow, Light

35

7

M

na

7

na

na

Crossbow, Light Quarrel

0.01

0.1

S

P

na

1d4

1d4

ITEM

COST (GP)

WEIGHT (lbs)

SIZE

TYPE

SPEED FACTOR

DAMAGE (S-M)

DAMAGE (L)

Dagger or Dirk

2

1

S

P

2

1d4

1d3

Dart

0.05

0.5

S

P

2

1d3

1d2

Footman's Flail

15

15

M

B

7

1d6+1

2d4

Footman's Mace

8

10

M

B

7

1d6+1

1d6

Footman's Pick

8

6

M

P

7

1d6+1

2d4

Hand or Throwing Axe

1

5

M

S

4

1d6

1d4

Harpoon

20

6

L

P

7

2d4

2d6

Horseman's Flail

8

5

M

B

6

1d4+1

1d4+1

Horseman's Mace

5

6

M

B

6

1d6

1d4

Horseman's Pick

7

4

M

P

5

1d4+1

1d4

Javelin

0.1

2

M

P

4

1d6

1d6

Knife

0.1

0.5

S

P/S

2

1d3

1d2

Lance, Heavy Horse @

15

15

L

P

8

1d8+1

3d6

Lance, Light Horse @

6

5

L

P

6

1d6

1d8

Lance, Jousting @

20

20

L

P

10

1d3-1

1d2-1

Lance, Medium Horse @

10

10

L

P

7

1d6+1

2d6

Mancatcher **

30

8

L

na

7

na

na

Morning Star

10

12

M

B

7

2d4

1d6+1

ITEM

COST (GP)

WEIGHT (lbs)

SIZE

TYPE

SPEED FACTOR

DAMAGE (S-M)

DAMAGE (L)

Polearm, Awl Pike #

5

12

L

P

13

1d6

1d12

Polearm, Bardiche

7

12

L

S

9

2d4

2d6

Polearm, Bec de corbin

8

10

L

P/B

9

1d8

1d6

Polearm, Bill-guisarme

7

15

L

P/S

10

2d4

1d10

Polearm, Fauchard

5

7

L

P/S

8

1d6

1d8

Polearm, Fauchard-Fork

8

9

L

P/S

8

1d8

1d10

Polearm, Glaive *

6

8

L

S

8

1d6

1d10

Polearm, Glaive-guisarme *

10

10

L

P/S

9

2d4

2d6

Polearm, Guisarme

5

8

L

S

8

2d4

1d8

Polearm, Guisarme-voulge

8

15

L

P/S

10

2d4

2d4

Polearm, Halbred

10

15

L

P/S

9

1d10

2d6

Polearm, Hook fauchard

10

8

L

P/S

9

1d4

1d4

Polearm, Lucern Hammer #

7

15

L

P/B

9

2d4

1d6

Polearm, Military Fork *

5

7

L

P

7

1d8

2d4

Polearm, Partisan #

10

8

L

P

9

1d6

1d6+1

Polearm, Ranseur #

6

7

L

P

8

2d4

2d4

Polearm, Spetum #

5

7

L

P

8

1d6+1

2d6

Polearm, Voulge

5

12

L

S

10

2d4

2d4

ITEM

COST (GP)

WEIGHT (lbs)

SIZE

TYPE

SPEED FACTOR

DAMAGE (S-M)

DAMAGE (L)

Quarterstaff

1

4

L

B

4

1d6

1d6

Scourge

1

2

S

na

5

1d4

1d2

Sickle

0.2

3

S

S

4

1d4+1

1d4

Sling

0.2

0.1

S

na

6

na

na

Sling Bullet

0.1

0.1

S

B

na

1d4+1

1d6+1

Sling Stone

na

0.1

S

B

na

1d4

1d4

Spear

0.3

5

M

P

6

1d6

1d8

Staff Sling

0.3

2

M

na

11

na

na

ITEM

COST (GP)

WEIGHT (lbs)

SIZE

TYPE

SPEED FACTOR

DAMAGE (S-M)

DAMAGE (L)

Sword, Bastard One Handed

25

10

M

S

6

1d8

1d12

Sword, Bastard Two Handed

25

10

M

S

8

2d4

2d8

Sword, Broad

10

4

M

S

5

2d4

1d6+1

Sword, Katana One Handed

25

6

M

S/P

4

1d10

1d12

Sword, Katana Two Handed

25

6

M

S/P

4

2d6

2d6

Sword, Khopesh

10

7

M

S

9

2d4

1d6

Sword, Long

15

4

M

S

5

1d8

1d12

Sword, Scimitar

15

4

M

S

5

1d8

1d8

Sword, Short

10

3

S

P

3

1d6

1d8

Sword, Two Handed

50

15

L

S

10

1d10

3d6

Trident

15

5

L

P

7

1d6+1

3d4

Warhammer

2

6

M

B

4

1d4+1

1d4

Whip

0.5

2

M

na

8

1d2

1

* This weapon inflicts double damage against charging creatures of L or greater size.
** This weapon can dismount a rider on a successful hit.
*** This weapon available only if allowed by the DM.
@ This weapon inflicts double damage when used from the back of a charging mount.
# This weapon inflicts double damage when firmly set to receive a charge.
The “Type” category is divided into Bludgeoning (B), Piercing (P), and Slashing (S). This indicates the type of attack made, which may alter a weapon’s effectiveness against different types of armor. See optional rule in the PHB page 90.

Posted August of 1999
by
James L.R. Beach
Waterville, MN 56096